webbukkit / DynmapBlockScan

Tool to scan post-1.8 MC blocks and JSON model data to automatically generate Dynmap models
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Dynmap BlockScan Rendering Problem #24

Open TakunSho opened 6 years ago

TakunSho commented 6 years ago

I'm running 3.0 alpha for both the map and block scan. When doing a render, I have found that some items are either not rendering, or rendering incorrectly.

Here is a list of what I have found so far: https://imgur.com/a/xkYdX3c The mods affected are: Streams, Traverse, Better with Mods, Better with Addons, Tinker's Construct, Totemic, and vanilla.

For reference: Minecraft 1.12.2 Forge: 2707 Modpack: Sevtech Ages 3.0.8 Dynmap: 3.0a BlockScan: 3.0a

mikeprimm commented 6 years ago

For block scan, if you can identify the missing blocks by doing the following, it'd be REALLY helpful: 1) Move character to where the blocks are 2) Turn on debug mode in client (F3) 3) Put cursor on the bad block 4) Look at info on the screen - in particular, the blockname and blockstate, which are towards the lower right corner (e.g. minecraft:stone_stair, with the state values listed under it - face:north, half:top, etc)