Open millerjryan opened 4 years ago
I'm having the exact same problem. Running a (customised) HR New Beginnings pack. Freezes after the minecraft:stone_slab warnings.
Same, that's as far as it gets.
[09Jul2020 14:25:43.117] [Server thread/WARN] [DynmapBlockScan/]: minecraft:stone_slab : bad baseNameProperty=variant [09Jul2020 14:25:43.117] [Server thread/WARN] [DynmapBlockScan/]: minecraft:stone_slab : bad baseNameProperty=variant [09Jul2020 14:25:43.117] [Server thread/WARN] [DynmapBlockScan/]: minecraft:stone_slab : bad baseNameProperty=variant [09Jul2020 14:25:43.117] [Server thread/WARN] [DynmapBlockScan/]: minecraft:stone_slab : bad baseNameProperty=variant [09Jul2020 14:25:43.117] [Server thread/WARN] [DynmapBlockScan/]: minecraft:stone_slab : bad baseNameProperty=variant [09Jul2020 14:25:43.117] [Server thread/WARN] [DynmapBlockScan/]: minecraft:stone_slab : bad baseNameProperty=variant [09Jul2020 14:25:47.269] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_phasing: Block mixes model and nonmodel state handling! [09Jul2020 14:25:47.270] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_phasing: Block mixes model and nonmodel state handling! [09Jul2020 14:25:47.270] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_phasing: Block mixes model and nonmodel state handling! [09Jul2020 14:25:47.271] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_phasing: Block mixes model and nonmodel state handling! [09Jul2020 14:25:47.271] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_phasing: Block mixes model and nonmodel state handling! [09Jul2020 14:25:47.271] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_phasing: Block mixes model and nonmodel state handling! [09Jul2020 14:25:47.272] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_phasing: Block mixes model and nonmodel state handling! [09Jul2020 14:25:47.272] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_phasing: Block mixes model and nonmodel state handling! [09Jul2020 14:25:47.272] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_phasing: Block mixes model and nonmodel state handling! [09Jul2020 14:25:47.273] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_phasing: Block mixes model and nonmodel state handling! [09Jul2020 14:25:47.273] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_phasing: Block mixes model and nonmodel state handling! [09Jul2020 14:25:47.273] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_phasing: Block mixes model and nonmodel state handling! [09Jul2020 14:25:47.274] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_boundary: Block mixes model and nonmodel state handling! [09Jul2020 14:25:47.274] [Server thread/WARN] [DynmapBlockScan/]: prefab:block_boundary: Block mixes model and nonmodel state handling!
Found the problem is to do with the max tick time being exceeded. Disabling this (set to -1 in server.properties) allowed the scan to run. After that I copied the files generated across and then removed the mod and set the max tick time back.
I'm having this exact same issue, however I already had the max tick time to -1. Could it be you did something else to fix this issue?
With ATM 5 I waited for 2 hours and it's still stuck there in a single-thread loop.
I’ve personally been trying to try out only a couple of mods of the modpack at a time. This seems to be working. I then save the generated .txt files in dynmap/renderdata/modsupport/ and I’ll then copy those over to the actual server. This seems to be doing the trick and allows me to pinpoint the mods causing issues.
Some culprits I've found for this issue include Create and Quark.
Interestingly enough Create worked fine for me. At this point I've found these mods to be conflicting for me:
Quark-r2.1-245
QuarkOddities-1.15.2
refinedstorage-1.8.8
refinedstorageaddons-0.6.3
refinedpipes-0.4.2
SilentMechanisms-1.15.2-0.8.0+59
SilentLib-1.15.2-4.6.6+59
SimpleStorageNetwork-1.15.2-1.0.1
Yeah my bad actually, create works fine.
Running All the Mods 5 Running Latest version of forge 31.2.9 DynMap 3.0.1 Latest Snapshot of DynmapBlockScan
I see the console freeze after producing the following output: