Closed Weaponz closed 11 years ago
Need specifics - versions of everything involved.
Bukkitt version:
git-Bukkit-1.4.7-R1.0-68-g2d2198e-b2709jnks (MC: 1.5.1)
Dynmap version:
1.5-612
Config:
deftemplatesuffix: vlowres
components:
class: org.dynmap.InternalClientUpdateComponent sendhealth: true sendposition: true allowwebchat: true webchat-interval: 5 hidewebchatip: false trustclientname: false includehiddenplayers: false
use-player-login-ip: true
require-player-login-ip: false
block-banned-player-chat: true
webchat-requires-login: false
webchat-permissions: false
chatlengthlimit: 256
hideifsneaking: false
protected-player-info: false
hide-if-invisiblity-potion: true
class: org.dynmap.SimpleWebChatComponent allowchat: true
allowurlname: false
class: org.dynmap.MarkersComponent type: markers showlabel: false enablesigns: false
showspawn: true spawnicon: world spawnlabel: "Spawn"
showofflineplayers: false offlinelabel: "Offline" offlineicon: offlineuser offlinehidebydefault: true offlineminzoom: 0 maxofflinetime: 30
showspawnbeds: false spawnbedlabel: "Spawn Beds" spawnbedicon: bed spawnbedhidebydefault: true spawnbedminzoom: 0 spawnbedformat: "%name%'s bed"
sendbutton: false
class: org.dynmap.ClientComponent type: playermarkers showplayerfaces: true showplayerhealth: true
showplayerbody: false
smallplayerfaces: false
hidebydefault: false
layerprio: 0
label: "Players"
class: org.dynmap.ClientComponent type: timeofdayclock showdigitalclock: true showweather: true
class: org.dynmap.ClientComponent type: coord label: "Location" hidey: false show-mcr: false
display-whitelist: false
renderinterval: 1
renderacceleratethreshold: 60
renderaccelerateinterval: 0.2
tiles-rendered-at-once: 2
usenormalthreadpriority: true
saverestorepending: true
zoomoutperiod: 30
tileupdatedelay: 30
enabletilehash: true
smooth-lighting: false
image-format: png
use-generated-textures: true correct-water-lighting: true transparent-leaves: true
skin-url: "http://s3.amazonaws.com/MinecraftSkins/%player%.png"
compass-mode: newnorth
render-triggers:
tilespath: web/tiles
webpath: web
webserver-bindaddress: 67.203.3.135
webserver-port: 8123
max-sessions: 30
disable-webserver: false
allow-symlinks: true
login-enabled: false
login-required: false
timesliceinterval: 0.0
maxchunkspertick: 200
progressloginterval: 100
updaterate: 2000
fullrenderplayerlimit: 0
showplayerfacesinmenu: true
grayplayerswhenhidden: true
trusted-proxies:
joinmessage: "%playername% joined" quitmessage: "%playername% quit" spammessage: "You may only chat once every %interval% seconds."
webmsgformat: "&color;2[WEB] %playername%: &color;f%message%"
showlayercontrol: true
check-banned-ips: true
defaultzoom: 0 defaultworld: world defaultmap: flat
persist-ids-by-ip: true
cyrillic-support: false
msg: maptypes: "Map Types" players: "Players" chatrequireslogin: "Chat Requires Login" chatnotallowed: "You are not permitted to send chat messages"
url:
#configuration: "up/configuration"
# update URL
#update: "up/world/{world}/{timestamp}"
# sendmessage URL
#sendmessage: "up/sendmessage"
# login URL
#login: "up/login"
# register URL
#register: "up/register"
# tiles base URL
#tiles: "tiles/"
# markers base URL
#markers: "tiles/"
spout:
enabled: true
# If true, previously loaded textures will be assumed to still be valid (faster startup, but
# can result in stale textures if originals are updated - delete files in texturepacks/standard/spoout
# to clean cached textures and force reload on next startup)
use-existing-textures: true
verbose: false
On 2013-04-02, at 2:03 PM, mikeprimm wrote:
Need specifics - versions of everything involved.
Reply to this email directly or view it on GitHub.
That error would be typical of there having been an error initializing the shaders and/or perspectives during startup (particularly if not all the files from the ZIP file had been extracted during the install). Do you have any [dynmap] related errors reported during plugin startup?
Can't believe I missed this but this is what comes up while booting:
Cannot process plugins/dynmap/texturepacks/standard/terrain.png - java.io.FileNotFoundException: plugins/dynmap/texturepacks/standard/terrain.png (No such file or directory)
2013-04-03 13:58:28 [SEVERE] [dynmap] Error loading texture pack 'standard' - not found
2013-04-03 13:58:28 [SEVERE] [dynmap] Error: shader 'default' cannot load texture pack 'standard'
2013-04-03 13:58:28 [SEVERE] [dynmap] Could not load colors 'default' ('plugins/dynmap/colorschemes/default.txt'): File not found.
java.io.FileNotFoundException: plugins/dynmap/colorschemes/default.txt (No such file or directory)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.
Yep - your missing (at least) the files for the stock vanilla texture pack. Need to be sure to have extracted everything from our ZIP file, when installing, including all subdirectories and their contents. You'll find the standard texture pack under the 'texturepacks' directory in the ZIP (its a subdirectory, 'standard', with loads of files and other subdirectories in it).
2013-03-31 16:02:52 [INFO] destroyers GOS> im getting cobble 2013-03-31 16:02:44 [SEVERE] at java.lang.Thread.run(Thread.java:722) 2013-03-31 16:02:44 [SEVERE] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) 2013-03-31 16:02:44 [SEVERE] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) 2013-03-31 16:02:44 [SEVERE] at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:292) 2013-03-31 16:02:44 [SEVERE] at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(ScheduledThreadPoolExecutor.java:178) 2013-03-31 16:02:44 [SEVERE] at java.util.concurrent.FutureTask.run(FutureTask.java:166) 2013-03-31 16:02:44 [SEVERE] at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:334) 2013-03-31 16:02:44 [SEVERE] at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471) 2013-03-31 16:02:44 [SEVERE] at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$2.run(MapManager.java:202) 2013-03-31 16:02:44 [SEVERE] at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$1.run(MapManager.java:186) 2013-03-31 16:02:44 [SEVERE] at org.dynmap.MapManager$FullWorldRenderState.run(MapManager.java:601) 2013-03-31 16:02:44 [SEVERE] at org.dynmap.MapManager$FullWorldRenderState.processTile(MapManager.java:667) 2013-03-31 16:02:44 [SEVERE] at org.dynmap.hdmap.HDMapTile.render(HDMapTile.java:96) 2013-03-31 16:02:44 [SEVERE] at org.dynmap.hdmap.IsoHDPerspective.render(IsoHDPerspective.java:1409) 2013-03-31 16:02:44 [SEVERE] at org.dynmap.hdmap.HDMapManager.getShaderStateForTile(HDMapManager.java:125) 2013-03-31 16:02:44 [SEVERE] at org.dynmap.hdmap.TexturePackHDShader.getStateInstance(TexturePackHDShader.java:231) 2013-03-31 16:02:44 [SEVERE] at org.dynmap.hdmap.TexturePackHDShader$ShaderState.(TexturePackHDShader.java:94)
2013-03-31 16:02:44 [SEVERE] java.lang.NullPointerException
2013-03-31 16:02:44 [SEVERE] [dynmap] Exception during render job: world=survival, map=org.dynmap.hdmap.HDMap@60e19379
After I do /dynmap fullrender on any world through console I get that message