Closed georgeswwbush closed 12 years ago
Do you use VNP? I know it ties into our APIs, and will tell us to hide or show players. We NEVER add players to the hiddenplayers.txt 'automatically' - only via player commands and external API calls.
Sorry, but what is VNP ? If you mean virtual server like Hamachi, no: it's a real dedicated server.
Mabye it can help, I installed the SimpleClan plugin nearly around the same time this behaviour started... However, I see no option on SimpleClan to automatically hide players.
And this occurs even with players not belonging to any clan...
Vanish No Packet - if not, what is you plugin list?
OK - took a peek at the source code for Dynmap-SimpleClans, and it appears that it may set all players hidden each time they log in. As I don't own Dynmap-SimpleClans, I can't really explain why this is the case, but I can say that I can't do anything about it. Please confirm that the behavior follows this mod (that is, remove it and confirm that player stop being hidden), and I suggest contacting the author of Dynmap-SimpleClans.
Sorry.... I finally found the trick. From the SimpleClans addon for Dynmap page (http://dev.bukkit.org/server-mods/dynmap-simpleclans): "....
All players are hidden by default, no one likes to have a bulls-eye on their foreheads at all times. ...."
thanks for the attention, and sorry again for the disturbing.
Regards
Hello With a fresh new install of dynmap 0.36-3, and even with 0.37, all my users are hidden by default on the map (added in the hiddenplayers.txt file), although I have no parameter to request that.
Even if I manually show the player (dynamp show), at the next login, the users goes back to hiddenplayers.txt file. I noticed the add to the file occurs at the user login.
I'm using, with dynamp, some specific plugins: Dynmap-Essentials Dynmap-SimpleClans Dynmap-WorldGuard
Here is my configuration.txt file (with 0.37):
deftemplatesuffix: vlowres
components:
display-whitelist: false
renderinterval: 1
renderacceleratethreshold: 60
renderaccelerateinterval: 0.2
tiles-rendered-at-once: 2
usenormalthreadpriority: true
saverestorepending: true
zoomoutperiod: 30
enabletilehash: true
smooth-lighting: false
image-format: png
use-generated-textures: true correct-water-lighting: true
compass-mode: newnorth
render-triggers:
tilespath: web/tiles
webpath: web
webserver-bindaddress: 0.0.0.0
webserver-port: 8123
max-sessions: 30
disable-webserver: false
allow-symlinks: true
login-enabled: false login-required: false
timesliceinterval: 0.0
maxchunkspertick: 200
progressloginterval: 100
updaterate: 2000
fullrenderplayerlimit: 0
showplayerfacesinmenu: true
grayplayerswhenhidden: true
joinmessage: "%playername% joined" quitmessage: "%playername% quit" spammessage: "You may only chat once every %interval% seconds." webmsgformat: "&color;2[WEB] %playername%: &color;f%message%"
showlayercontrol: true
check-banned-ips: true
defaultzoom: 0 defaultworld: world defaultmap: flat
cyrillic-support: false
persist-ids-by-ip: true
msg: maptypes: "Map Types" players: "Players" chatrequireslogin: "Chat Requires Login" chatnotallowed: "You are not permitted to send chat messages"
verbose: false