Open GoogleCodeExporter opened 9 years ago
Interesting. Indeed I have had problems with this in the past. The
fundamental issue sometimes is that it's a 2d simulation, and there are 3d
forces at work that can't be simulated, so they have to be sent to 2d.
Sometimes this results in weird effects where in 3d the car would flip over,
but in 2d it has to stay flat, and those forces have to go somewhere.
I will experiment with this clamping to see if it gives good results. Maybe
make the clamping customizable in some user-friendly way, to make a car spin
more or spin less.
Thanks for the tip!
(P.S. I've added your other changes, but haven't had a chance to commit yet)
Original comment by doug...@gmail.com
on 22 Jul 2011 at 1:54
Original issue reported on code.google.com by
magi...@gmail.com
on 21 Jul 2011 at 2:34