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weberdaniel
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reactive-cpp
Supervision Strategies for C++ Actor Framework
BSD 3-Clause "New" or "Revised" License
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Increase time resolution
#47
weberdaniel
opened
1 year ago
0
Update Dockerfile Alpine Version from latest to 3.16
#46
weberdaniel
closed
1 year ago
0
Bug: new alpine image does not include libexecinfo
#45
weberdaniel
closed
1 year ago
0
Shift from Prometheus to TimescaleDB & PostgreSQL
#44
weberdaniel
opened
2 years ago
0
Change timings in a way that we can display the restart process visually in grafana
#43
weberdaniel
opened
2 years ago
0
Improve Time Resolution of Grafana Dashboard and make supervision tree visualization functional
#42
weberdaniel
opened
2 years ago
1
Improve Grafana Dashboard to something meaningful
#41
weberdaniel
closed
2 years ago
2
9 meassure number of dropped messages and present with grafanaprometheus
#40
weberdaniel
closed
2 years ago
0
remove cyclic depencies from more complex supervisor strategy like rest_for_one
#39
weberdaniel
closed
2 years ago
2
33 alpine linux in docker glibc libexecinfo libunwind
#38
weberdaniel
closed
2 years ago
0
33 alpine linux in docker glibc libexecinfo libunwind
#37
weberdaniel
closed
2 years ago
0
update branch 33
#36
weberdaniel
closed
2 years ago
0
replace caf::string_view by std::string_view
#35
weberdaniel
closed
2 years ago
0
Replace caf::string_view with std::string_view
#34
weberdaniel
closed
2 years ago
0
Alpine Linux in Docker: Glibc / libexecinfo / libunwind
#33
weberdaniel
closed
2 years ago
33
Check the codebase for violations of c++ core guidelines, for violations of scott meyers rules
#32
weberdaniel
opened
2 years ago
0
implement simple_one_for_one restart strategy
#31
weberdaniel
opened
2 years ago
0
go torwards a first release and fulfill definition of done
#30
weberdaniel
closed
2 years ago
0
Add test cases to see if the supervisor behaves correctly in all three strategies.
#29
weberdaniel
opened
2 years ago
1
Test out usage of act instead of using docker commands
#28
weberdaniel
closed
2 years ago
4
Test how to integrate everything within Ninja/CMake
#27
weberdaniel
closed
2 years ago
1
Build everything in a docker container / or github actions
#26
weberdaniel
closed
2 years ago
5
Doesn't build
#25
CamelCaseCam
closed
2 years ago
1
Make logging work
#24
weberdaniel
closed
2 years ago
6
Create a definition of done (DOD)
#23
weberdaniel
closed
2 years ago
1
Implement Supervision Trees
#22
weberdaniel
opened
2 years ago
0
implement simple_one_for_one strategy
#21
weberdaniel
closed
2 years ago
0
implement rest_for_one strategy
#20
weberdaniel
closed
2 years ago
0
implement one_for_all strategy
#19
weberdaniel
closed
2 years ago
1
implement one_for_one strategy
#18
weberdaniel
closed
2 years ago
2
the supervisor shall terminate all child processes if there are > restart_intensity restarts during restart_period
#17
weberdaniel
closed
2 years ago
1
14 start working on a qt integration
#15
weberdaniel
opened
2 years ago
0
start working on a qt integration
#14
weberdaniel
opened
2 years ago
0
use std::unique_ptr instead of std::shared_ptr inside the actor to store static state
#13
weberdaniel
closed
2 years ago
1
find out if policy based class design might be a solution for different actor types (class based, function based)
#12
weberdaniel
opened
2 years ago
2
for the supervisor also split up the shared_ptr state into a dynamic and a static state.
#11
weberdaniel
closed
2 years ago
0
find out best way to handle supervisor MFA arguments
#10
weberdaniel
closed
2 years ago
2
meassure number of dropped messages and present with grafana/prometheus
#9
weberdaniel
closed
2 years ago
0
add performance meassurement
#8
weberdaniel
opened
2 years ago
0
set up a circle for the supervisor structure
#7
weberdaniel
closed
2 years ago
4
Try out the new prometheus interface
#6
weberdaniel
closed
2 years ago
2
Do a little bit more advertisment for C++ Actor Demo
#5
weberdaniel
closed
2 years ago
2
Create a server and a client and make a connection
#4
weberdaniel
closed
2 years ago
1
Make zombie move on qt graphic scene
#3
weberdaniel
closed
2 years ago
1
Define the scope of the demo
#2
weberdaniel
opened
2 years ago
3
Add zombie sprites
#1
weberdaniel
closed
2 years ago
2