Open webtjs opened 5 months ago
Duplicated bug to #1955. Actions should be standardised and an improvement could be to abolish counting a "quit" when "quitting" in selection mode of game difficulty/category.
[The team marked this bug as a duplicate of the following bug]
Incorrect number of times players have fled
When I quit during the choosing of the difficulty of the TTT game, that act of quitting is counted as 1. However, when I play hangman, and I quit whilst I am still at the stage of choosing the category, the number of times I have fled is not added by one.
[original: nus-cs2113-AY2324S2/pe-interim#1729] [original labels: type.FunctionalityBug severity.VeryLow]
[This is the team's response to the above 'original' bug]
The action of what counted towards quitting during the difficulty/category selection mode was not well synchronised. Perhaps would be more logical to not add a count to quitting when calling 'quit' in the difficulty/category selection of TTT and hangman respectively.
Items for the Tester to Verify
:question: Issue duplicate status
Team chose to mark this issue as a duplicate of another issue (as explained in the Team's response above)
Reason for disagreement: [replace this with your explanation]
If the user quits during TicTacToe difficulty selection, it counts as fleeing whereas if the user quits during hangman category selection, it does not count as fleeing.
Quitting during hangman category selection
Quitting during TicTacToe difficulty selection