Closed qingzhengxuegao closed 4 months ago
我这边删掉了Assets下的WebGLTemplates和WX-WASM-SDK-V2 然后去package manager用git方式下载,打包的时候还是会这个报错。请问还有其他解决思路吗?或者还有其他需要注意的吗? Exception: Invalid WebGL template path: C:/Program Files/Tuanjie/Hub/Editor/2022.3.2t6/Editor/Data/PlaybackEngines/WeixinMiniGameSupport\BuildTools\WebGLTemplates\D! Select a template in player settings. UnityEditor.WeixinMiniGame.WeixinMiniGameBuildPostprocessor.CheckBuildPrerequisites () (at :0) UnityEditor.WeixinMiniGame.WeixinMiniGameBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at :0) UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at :0) UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at :0) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) WeChatWASM.WXConvertCore:Build() (at ./Library/PackageCache/com.qq.weixin.minigame@947e902e2c/Editor/WXConvertCore.cs:798) WeChatWASM.WXConvertCore:DoExport(Boolean) (at ./Library/PackageCache/com.qq.weixin.minigame@947e902e2c/Editor/WXConvertCore.cs:124) WeChatWASM.WXSettingsHelper:OnBuildButtonGUI(EditorWindow) (at ./Library/PackageCache/com.qq.weixin.minigame@947e902e2c/Editor/WXEditorSettingHelper.cs:278) WeChatWASM.WXEditorWin:OnGUI() (at ./Library/PackageCache/com.qq.weixin.minigame@947e902e2c/Editor/WXEditorWindow.cs:43) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
win10/tuanjie editor 1.0.3/minigame.202403291954/Assets导入/Weixin MiniGame
Tuanjie 1.0.3 版本引起的bug,请升级到 1.1.x
描述Bug
我这边删掉了Assets下的WebGLTemplates和WX-WASM-SDK-V2 然后去package manager用git方式下载,打包的时候还是会这个报错。请问还有其他解决思路吗?或者还有其他需要注意的吗? Exception: Invalid WebGL template path: C:/Program Files/Tuanjie/Hub/Editor/2022.3.2t6/Editor/Data/PlaybackEngines/WeixinMiniGameSupport\BuildTools\WebGLTemplates\D! Select a template in player settings. UnityEditor.WeixinMiniGame.WeixinMiniGameBuildPostprocessor.CheckBuildPrerequisites () (at:0)
UnityEditor.WeixinMiniGame.WeixinMiniGameBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at :0)
UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at :0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at :0)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions)
WeChatWASM.WXConvertCore:Build() (at ./Library/PackageCache/com.qq.weixin.minigame@947e902e2c/Editor/WXConvertCore.cs:798)
WeChatWASM.WXConvertCore:DoExport(Boolean) (at ./Library/PackageCache/com.qq.weixin.minigame@947e902e2c/Editor/WXConvertCore.cs:124)
WeChatWASM.WXSettingsHelper:OnBuildButtonGUI(EditorWindow) (at ./Library/PackageCache/com.qq.weixin.minigame@947e902e2c/Editor/WXEditorSettingHelper.cs:278)
WeChatWASM.WXEditorWin:OnGUI() (at ./Library/PackageCache/com.qq.weixin.minigame@947e902e2c/Editor/WXEditorWindow.cs:43)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
运行环境