Closed GoogleCodeExporter closed 9 years ago
i think you should have posted this on the forums unless it worked on r93?
Original comment by cscash241
on 19 Jul 2010 at 1:13
no, only works in r94 and r95
Original comment by silverki...@hotmail.com
on 19 Jul 2010 at 3:47
silverkingscorpion@hotmail.com, did Tibia PSP EVER run on HBL? We need to know if this is a regression or if the bug has always been here.
Original comment by wagic.the.homebrew@gmail.com
on 20 Jul 2010 at 2:45
the tibia psp never worked in hbl :D , only work in r94 and r95
Original comment by silverki...@hotmail.com
on 20 Jul 2010 at 4:17
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Homebrew: Tibia PSP v0.35
Link:http: http://www.speedyshare.com/files/23296115/TibiaPSP_0.35.rar
Revision: r95Dev
PSP Model: N1000
Firmware Version: 6.20
the hbl run the homebrew but i have crash when the tibia loading bar it is in
100%
Video of Crash:(in the video i use r95, but in r95dev i have the same crash)
(The HBL never run tibiapsp, until r94 start to run, but with this crash)
http://www.youtube.com/watch?v=gUvPnKQgc-0
dbglog:
http://www.advancedpsp.tk/foro_es/download/file.php?id=1033
Original comment by silverki...@hotmail.com
on 22 Jul 2010 at 2:36
This tibia psp load at first time, in the others tests have the same crash.
Watch the crash:
http://www.youtube.com/watch?v=gUvPnKQgc-0
Link for the game:
http://www.megaupload.com/?d=A2GPP7YL
Original comment by silverki...@hotmail.com
on 30 Jul 2010 at 3:44
Original comment by ametric@gmail.com
on 31 Jul 2010 at 3:59
i have exactly the same problem on
PSP 3004
OFW 6.20
DATA CODE 8D
HBL rev95 and rev96
Original comment by ywdzo...@googlemail.com
on 1 Aug 2010 at 11:00
The game crashes without a single error message in psplink. I'm assuming it
fails to load an essential file, but it's difficult to say, and difficult to
fix. Please contact the author of the homebrew, so that they can investigate
what's going on with their game on HBL.
Unless somebody provide the sources for the game, I won't bother to dig deeper.
I could confirm that the game loads fine on a CFW though, so it's clearly a bug
in HBL, but without the sources for the game, there's quite nothing we can do.
It is probably not a syscall failure, as I tested on a phat with 5.00
Original comment by wagic.the.homebrew@gmail.com
on 7 Aug 2010 at 10:59
Original issue reported on code.google.com by
silverki...@hotmail.com
on 19 Jul 2010 at 2:37