weeztor / darkrp

Automatically exported from code.google.com/p/darkrp
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Aim-walk #168

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Aim a pistol
2. Go off aim
3. Walk

- DOESNT ALWAYS REPRODUCE, It's pretty random -

Do you have any errors? serverside or clientside? if you do, which ones?

None.

which revision are you using?

Latest.

Please provide any additional information below.

Basically you aim and after you go off aim you carry on walking reallllly
slow, and you can't run or anything.

Original issue reported on code.google.com by deangard...@gmail.com on 11 Jan 2010 at 9:55

GoogleCodeExporter commented 9 years ago
I can vouch for this, it can be reproduced if you do the following:

-Go into iron sights and shoot any gun until depleting the ammunition.
-Your now out of iron sights, but you still walk like you are.
-Change guns and suddenly your locked in walk mode until you go back to that 
gun and
re enter and exit iron sights.

Original comment by nicatro...@gmail.com on 13 Jan 2010 at 1:37

GoogleCodeExporter commented 9 years ago
Could this possibly be an issue with real_cs_weapons? I can't see this being 
darkrp
after your reply

Original comment by deangard...@gmail.com on 13 Jan 2010 at 6:23

GoogleCodeExporter commented 9 years ago
CSS Realistic Weapons don't have the reduced walk speed whilst aiming down the 
sights.

Original comment by ch...@watersideway.plus.com on 13 Jan 2010 at 6:52

GoogleCodeExporter commented 9 years ago
Fixed in next revision

Original comment by fpeijnen...@gmail.com on 19 Jan 2010 at 5:21