weigao95 / surfelwarp

SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction
https://sites.google.com/view/surfelwarp/home
BSD 3-Clause "New" or "Revised" License
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[Question] Does surfelwarp assume that the camera always stay still? #33

Closed xiaotaw closed 4 years ago

xiaotaw commented 4 years ago

In VolumnForm dataset, the camera barely move. And I haven't found any code about coordinate transformation between camera and world.

Does surfelwarp assume that the camera always stay still, and not turn around?

weigao95 commented 4 years ago

No. There is a rigid pre-solve before the non-rigid registration.

xiaotaw commented 4 years ago

I fetched color and depth image from a kinect dk camera (by rewriting some functions: FetchXxxxxImage). And start surfelwarp app to reconstruct a static scene(a dinner table). I held the camera, walking around the table, and the reconstruction failed.

weigao95 commented 4 years ago

The patch collider is not trained for that scene I think.

xiaotaw commented 4 years ago

What can I do to finetune gpc model for custom scene?