weigert / TinyEngine

Tiny OpenGL Wrapper / 3D Engine in C++
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Versioned #43

Closed weigert closed 1 year ago

weigert commented 1 year ago

This PR finally enforces uniform conventions for naming across Makefiles, make some improvements to the Utility classes for the purpose of allowing easier gbuffer rendering (used in another project), adds an explicit version to TinyEngine, and renames all header files to .hpp for consistent text editor syntax highlighting. Additionally, the files are now installed to the home directory so no privilege is required.