Tried to fix it working on WSL somehow. Please review the change of #ifndef to #ifdef as it makes more sense to me to have ifdef there. The currently supported opengl version in WSL is 3.1 so I changed it to this version. Also added some printing so debugging is easier.
Tried to fix it working on WSL somehow. Please review the change of #ifndef to #ifdef as it makes more sense to me to have ifdef there. The currently supported opengl version in WSL is 3.1 so I changed it to this version. Also added some printing so debugging is easier.