I had an idea these days and I came to bring you to improve EnhanceEnch even more ...
It consists of rewards for players for killing mobs.
1 - The mobs would be specified in a list in the config.
2 - Have drop percentage for items that drop.
3 - The rewards would be the enchanted items that would fall from the mobs. The chance of the items could be configured separately, example:
1 = 2%, + 10 = 20% ...
4 - If you can join the "ConquestiaMobs" or "lorinthsrpgmobs" plugin you could create a drop chance by levelmob.
I hope it helps with a new idea ... if you need more information look me up. hug
I had an idea these days and I came to bring you to improve EnhanceEnch even more ...
It consists of rewards for players for killing mobs. 1 - The mobs would be specified in a list in the config. 2 - Have drop percentage for items that drop. 3 - The rewards would be the enchanted items that would fall from the mobs. The chance of the items could be configured separately, example:
I hope it helps with a new idea ... if you need more information look me up. hug