I tried to disable the hardware shader but the issue still persisted soon after. Even messing with the settings in-game such as enabling FMV hack, skipping various things, etc, didn't really help.
The official citra app on android doesn't have this issue. I was wondering if the fixes can also be applied here as well?
Don't know if this is needed, but my phone is LG G8X Thinq, Snapdragon 855.
Every time I tried to play Pokemon Super Mystery Dungeon, it always crashes during the intro when the Rayquaza shows up.
I assume that the cause is the same thing as from this link: https://github.com/citra-emu/citra/issues/2110, where the emulator can't decide on what to do if a texture is 0x0.
I tried to disable the hardware shader but the issue still persisted soon after. Even messing with the settings in-game such as enabling FMV hack, skipping various things, etc, didn't really help.
The official citra app on android doesn't have this issue. I was wondering if the fixes can also be applied here as well?
Don't know if this is needed, but my phone is LG G8X Thinq, Snapdragon 855.