When I use citra in landscape, citra does not expand to show to the bangscreen area (front camera area). Even if I specify citra in the Android display settings, it only displays the color block as in Figure 1 below and appears as a black bar in games because citra is not adapted. This causes the game content to be displayed on one side of the game that cannot be seen outside the screen (Figure 2 below).It seems that Android apps can declare themselves to expand the display when full screen, perhaps by adding a declaration to solve this problem.
Attachment
Figure 1
Figure 2
Additional Information
Android 13
Citra_MMJ_20230420
It's worth mentioning that I'm not sure if this question should be raised under the official version or the MMJ project. I apologize if there is anything wrong and will remove the issue as soon as possible.
Description
When I use citra in landscape, citra does not expand to show to the bangscreen area (front camera area). Even if I specify citra in the Android display settings, it only displays the color block as in Figure 1 below and appears as a black bar in games because citra is not adapted. This causes the game content to be displayed on one side of the game that cannot be seen outside the screen (Figure 2 below).It seems that Android apps can declare themselves to expand the display when full screen, perhaps by adding a declaration to solve this problem.
Attachment
Figure 1 Figure 2
Additional Information
Android 13 Citra_MMJ_20230420
It's worth mentioning that I'm not sure if this question should be raised under the official version or the MMJ project. I apologize if there is anything wrong and will remove the issue as soon as possible.