Closed GoogleCodeExporter closed 8 years ago
This is kind of a scattershot report -- lot of separate unrelated issues.
Not sure what you mean about the arrow keys. Please file a separate bug with
sample code and expected behavior.
If tolower is passed an invalid value, it simply returns that value unchanged,
so there's no need for a range check.
You can adjust the texture coordinates on an actor to get a flip -- check the
Actor documentation at http://docs.angel2d.com/
If you have some ideas for improving the camera class, please write up some
more specific notes on what would be useful and send them to the discussion
list.
Original comment by lieseg...@gmail.com
on 17 Dec 2012 at 7:27
OK.I'm sorry.
Should I reply the topic ? or make a new issue?
Maybe tolower() and toupper() not work well on a chinese locale set platform.
Original comment by fy0748
on 18 Dec 2012 at 2:25
Original issue reported on code.google.com by
fy0748
on 17 Dec 2012 at 5:17