What steps will reproduce the problem?
1. Cut of a few balls in a small region, preferably a long corridor.
2. Wait a while for them to collide while "heading the same way" on one axis,
for example two balls hearing to the right but one moving slightly up while the
other one is moving slightly down, causing a collision.
What is the expected output? What do you see instead?
One of the balls will make a very unnatural bounce (sharply to the left in my
example above)
What version of the product are you using? On what operating system?
build 170 on Ubuntu 10.04. launched it in the simulator (2.1) using eclipse
Please provide any additional information below.
Nice game!
Original issue reported on code.google.com by chlind...@gmail.com on 21 Jul 2010 at 10:47
Original issue reported on code.google.com by
chlind...@gmail.com
on 21 Jul 2010 at 10:47