public class Mesh extends Entity implements IMaterialOwner, IAsset
{
//...
override public function dispose(deep : Boolean) : void
{
super.dispose(deep);//fixed this err if add this function
if (deep) {
_geometry.dispose();
_material.dispose(true);
}
}
//...
}
Original issue reported on code.google.com by chxlchoosemylife on 10 May 2011 at 8:39
Original issue reported on code.google.com by
chxlchoosemylife
on 10 May 2011 at 8:39