What steps will reproduce the problem?
1. Load Collada file with large flat surface
2. Apply WhiteShadingBitmapMaterial to surface
3. Create PointLight3D
(this.light = new PointLight3D();
this.light.color = 0xFFFFFF;
this.light.position = new Vector3D(100, -33, 125);)
What is the expected output? What do you see instead?
Expecting gradual shading, get a fold line across middle
What version of the product are you using? On what operating system?
Away3D_3.6.0.swc
Please provide any additional information below.
Original issue reported on code.google.com by verade...@gmail.com on 12 Jul 2011 at 12:32
Original issue reported on code.google.com by
verade...@gmail.com
on 12 Jul 2011 at 12:32Attachments: