Hello people, I have a problem with mind3D is that I can't load an .obj with
more than 900,000 vertex and modify the OBJParser.java and I can change the
type short to int but, when I load and .obj with 500,000 vertex i get a crash:
memory out ..... and after I try to load an .obj with 400,000 vertex and it can
load the object but the textures doesn't load properly and I don't know why
happens that problem then when I try to load a .obj with 300,000 vertex it
works properly load the vertex and texture very well, somebody know why happens
that thing,
help me please and sorry for my bad english.
Original issue reported on code.google.com by Armando....@gmail.com on 1 May 2013 at 6:33
Original issue reported on code.google.com by
Armando....@gmail.com
on 1 May 2013 at 6:33