weimingtom / minijoe

Automatically exported from code.google.com/p/minijoe
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HTML Canvas Support #6

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Not quite an issue, but, is HTML Canvas support planned?

Can we add support, and if so, what's the preferred Graphics API?
... and that being said, would the rasterization be done entirely
in minijoe, not using a parent API.

I'd imagine we'd want to use a parent API, as compiling to an API would
likely target native hardware on a device.

Original issue reported on code.google.com by colorjac...@gmail.com on 31 Mar 2009 at 7:24

GoogleCodeExporter commented 8 years ago
Note that the included canvas class is just intended as an example. 

However, ideally, we would draw using a LCDUI-graphics-like interface (or a
variable-free abstract class, providing default implementations for higher level
functionality). This would allow us to provide different implementations for
different platforms.

Original comment by stefan.haustein on 5 May 2009 at 12:12

GoogleCodeExporter commented 8 years ago

Original comment by stefan.haustein on 5 May 2009 at 12:12