What steps will reproduce the problem?
1. Create a tilesheet with only at least tile
2. Using the tilesheet draw the tile (smooth, no alpha, no rotation, no scale,
positioned at (0,0)) inside a sprite graphics object
3. Add MouseEvent.Click listener (with trace('Click') statement inside it) for
the sprite
4. Run the application on Android
What is the expected output? What do you see instead?
Expected: Clicking (Tapping) the sprite should invoke the click handler
Actual: The click Handler is not invoked
What version of the product are you using? On what operating system?
Windows 7 32-bit, HaXe 2.08, NME 3.2.0
Please provide any additional information below.
Original issue reported on code.google.com by fear...@gmail.com on 28 Feb 2012 at 8:01
Original issue reported on code.google.com by
fear...@gmail.com
on 28 Feb 2012 at 8:01Attachments: