What steps will reproduce the problem?
1. 3.5.3, 3.5.4 (doesn't repro on 3.4.4)
What is the expected output?
no crash when playing sound.
What do you see instead?
mzzl(58598,0xacd292c0) malloc: *** error for object 0x63d350: pointer
being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
see gdb
> gdb
Program received signal SIGABRT, Aborted.
0x995409c6 in __pthread_kill ()
(gdb) wher
#0 0x995409c6 in __pthread_kill ()
#1 0x987cbf78 in pthread_kill ()
#2 0x987bcbdd in abort ()
#3 0x9881ee61 in free ()
#4 0x012f4a37 in SDL_RWFromFP ()
#5 0x012c5dd7 in Mix_LoadWAV_RW ()
#6 0x01236da4 in nme_gl_get_tex_parameter__2 ()
#7 0x01236017 in nme_gl_get_tex_parameter__2 ()
#8 0x0114c2fe in nme_sound_from_file__2 ()
#9 0x0039706f in hx_cffi ()
#10 0x0003fee8 in start ()
What version of the product are you using? On what operating system?
2.10 haxe
10.7.5 mac os x
2.10.2 hxcpp
3.4.4 (works) / 3.5.3+3.5.4 (crashes) nme
Original issue reported on code.google.com by rao...@gmail.com on 30 Jan 2013 at 4:30
Original issue reported on code.google.com by
rao...@gmail.com
on 30 Jan 2013 at 4:30