weimingtom / rokon

Automatically exported from code.google.com/p/rokon
BSD 3-Clause "New" or "Revised" License
1 stars 0 forks source link

suggestion: Tile Map Editor #120

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
I have been evaluating 2D game engines for the Android (Rokon, Angle Cocos2d 
etc..).  So far I have notcied that none of the engines support any standard 
tile map formats.

One of the biggest tile map formats on the iPhone is the "TMX" format.  It is 
xml based with base64 encoding.  If your engine could read these files that 
would be awesome becuase most people could port their iPhone games to Android.

Their is and GUI editor that exist for this and it is quite popular with the 
iPhone crowd.

Here is the link: http://www.mapeditor.org/

Original issue reported on code.google.com by StanleyC...@gmail.com on 18 Jul 2010 at 2:56

GoogleCodeExporter commented 8 years ago
Yep, makes sense, I'll look into it - but not for the next release.

I'll be sorting all the tile stuff together in a while

Original comment by rtaylor205@gmail.com on 25 Jul 2010 at 9:32

GoogleCodeExporter commented 8 years ago

Original comment by rtaylor205@gmail.com on 17 Aug 2010 at 8:05