weiserhei / showcasev3

Blender + three.js magix
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rotate character pawn in walking direction #7

Closed weiserhei closed 7 years ago

weiserhei commented 7 years ago

characters forward vector should align with walking direction vector (= character is looking in the direction he is going). As a plus transition on corners to achieve smooth rotations.

weiserhei commented 7 years ago

done https://github.com/weiserhei/showcasev3/commit/af86da2703f49d4c1438adcc216d384bfe3f6cd9