Closed SlySven closed 2 years ago
I just added another alias to (hopefully) resolve this issue. You can now type "map widget" to have my map scripts toggle between using the openMapWidget() function, or the Adjustable.Container I currently use. As you already know, you'll have to restart after toggling this option on, but hopefully this resolves the issue!
Let me know any further thoughts or suggestions :)
I am fortunate enough to have a triple-head PC as my main system so I like to have a MUD's map as the fully floating / dockable widget which I can move to a second screen and have it full-screen there. I would do this in the past by using the "Map" main toolbar button to generate the mapper and NOT use either
createMapper(...)
or the Geyser equivalentGeyser.Mapper:new(...)
but instead click on the map button.It is now possible to achieve the latter result by using
openMapWidget(...)
(and its associated functions) instead - but it is not possible to switch between the two types (EITHER: confined to within {either docked to one edge or free floating} the main console OR: a full float-able to anywhere on the Desktop or dockable to one edge of the Mudlet application window {not the Profile's one!}) without restarting the profile...Currently though - there does not appear to be any support for this alternative in the current WoTMUD package collection - I have started to play around with the system but i was wondering whether anyone already had anything up their sleeves...