weissi1994 / LethalMod-ESP

ESP with pathfinding capabilities for Lethal Company
MIT License
2 stars 2 forks source link

Update manifest.json #6

Open kennyhngo opened 10 months ago

kennyhngo commented 10 months ago

Fixes issue #5. Needs BepInEx_GraphicsSettings run at least once. Can be disabled after initial launch, though not 100% certain this is the case. Steps to reproduce issue:

  1. Create new mod profile.
  2. Install mod.
  3. Launch game and see that configuration is not present.
  4. Install BepInEx_GraphicsSettings and relaunch game.
  5. Configuration should now be seen in top left corner.
kennyhngo commented 10 months ago

Maybe update the mod version to 0.0.11 as well if you choose to accept PR. Versioning updates not my greatest strength :P

weissi1994 commented 10 months ago

interesting that having another plugin enabled temporarily resolves the issue :/ maybe im missing something to initialize rendering properly.

i would prefer not to add a dependency which is not really needed. do you mind sharing your logs from the bepinex console from a launch where the plugin didnt work properly?

kennyhngo commented 10 months ago

Sure. This is the log file is produced by: loading the game, immediately landing ship on experimentation, entering the facility, pressing all the digit keys from 3-9, opening a regular hallway door, and pausing game to get log file. log.txt

weissi1994 commented 10 months ago

hm, OnGUI should already be running after

[Message:   BepInEx] Chainloader startup complete

as no more logs from the plugin itself are present in the logfile after that point i assume something goes wrong when initializing it. i will add some more debug logs and package a new version tomorrow.

it would be awesome if you could recheck with the upcoming v0.0.11 again tomorrow and report back with a new logfile :)

kennyhngo commented 10 months ago

Sure thing! For now, I will be loading with the BepInEx_GraphicsSettings so I can use it, and when you roll out your update, I'll report back with a new log file with the exact same steps.