Closed Insane96 closed 2 years ago
I'm not able to run data generators as I'm missing mods? I'm getting errors in data/integration/ModIntegration.
CHERRY_PLANKS is empty.
Can you rework this one to not replace the drops with knife. That bonus drop for knife is intentional, and needs to stay. I don't mind having a little higher drop rate for punching leaves, but it shouldn't replace a mechanic that's been in the mod since the beginning. I merged your other branch with the advancements.
I also changed the default branch. This can be done against 1.18.2 or 1.18.1 branch. I'll merge into both.
Sure, still need to figure out how to runData. Also maybe increase the knife drop to 20% and make the normal drop to 10%?
Sorry, I'll provide some instructions for that. I had a weird workaround where I am using a script with a var that gets passed. It is called "datagen" in the main folder. Just use that script. Take a look, it just passes a var.
Was my workaround for using datagen for the log recipes for other mods. It is a little hackish, and maybe there is a better way, but that's what I'm doing for now.
Just one other comment. Don't replace imports with wild card imports. I understand your IDE probably does this, but I want all imports to be explicit.
I haven't seen an update on this, so I think I'll add it, but will be sure to credit you in the commit.
Have another bug fix going out soon, so want to add this as well.
Ok, I added this commit: https://github.com/wendall911/TinkerSurvival/commit/5342e0d403f3d7747bb5bde15b1719395afed570
Also, released a new build with one of your other suggestions as well: https://www.curseforge.com/minecraft/mc-mods/tinkersurvival/files/3845581
Also, let me know if you need this backported to 1.18.1. I only applied this to 1.18.2.
Nah, I think think a really low percentage of people are playing 1.18.1.
Also wasn't able to run datagen so didn't keep going.
Since the sticks drop from leaves is reaaaally bad (2%) and it's pretty annoying to start, I've replaced the 16% chance for leaves to drop a stick when using a knife to a 16% chance for leaves to drop a stick when broken by the player.
I tried without the player condition, but you would get too many sticks when leaves decayed.
Due to me begin bad with git this PR contains the advancements changes too.
It's a draft as I need to test it.