The metasprite's name is SelectReminder, and it should have the same origin point as the player (will appear over their head) from the time it needs to spawn (after the second cluster has dropped one metatile), until the player swaps controls for the first time.
Also, I guess since the player could potentially never press select, maybe we should also disable fruit spawning after select appears, and until the player does.
M-Tee:
The metasprite's name is SelectReminder, and it should have the same origin point as the player (will appear over their head) from the time it needs to spawn (after the second cluster has dropped one metatile), until the player swaps controls for the first time. Also, I guess since the player could potentially never press select, maybe we should also disable fruit spawning after select appears, and until the player does.