wendelscardua / miroh

NES game made for Ludum Dare 54; and its sequel/spin-off, made for NESdev Compo 2023
https://wendelscardua.itch.io/miroh-jr
BSD 3-Clause "New" or "Revised" License
1 stars 1 forks source link

VRAM buffer blowing up some times #142

Closed wendelscardua closed 9 months ago

wendelscardua commented 9 months ago

I think it's when gameplay used the buffer on the same frame the pause-like menu is updated

(idea: just do a ppu wait nmi before displaying the menu; since the gameplay won't be running anyway no one would notice the delay)