Closed wendelscardua closed 9 months ago
I think it's when gameplay used the buffer on the same frame the pause-like menu is updated
(idea: just do a ppu wait nmi before displaying the menu; since the gameplay won't be running anyway no one would notice the delay)
I think it's when gameplay used the buffer on the same frame the pause-like menu is updated
(idea: just do a ppu wait nmi before displaying the menu; since the gameplay won't be running anyway no one would notice the delay)