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werignac
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Environmental-Shenanigans
A 2D platformer where animals can reflect projectiles shot by pollution monsters.
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3rd world
#68
WhyBurn
closed
4 years ago
0
3rd world
#67
WhyBurn
closed
4 years ago
0
Industrial sprites
#66
werignac
closed
4 years ago
0
Different cammera
#65
WhyBurn
closed
4 years ago
0
Industrial sprites
#64
werignac
closed
4 years ago
0
Industrial sprites
#63
werignac
closed
4 years ago
0
MadeCarBoss
#62
WhyBurn
closed
4 years ago
0
Platform sprites
#61
werignac
closed
4 years ago
0
Character animation
#60
werignac
closed
4 years ago
0
Squirrel Animations
#59
werignac
closed
4 years ago
0
Lizard Dash and Animator
#58
werignac
closed
4 years ago
0
Health packs
#57
WhyBurn
closed
4 years ago
0
Lizard Animation
#56
werignac
closed
4 years ago
0
Random loss of velocity on moving platforms
#55
StephenYamasaki
opened
4 years ago
0
Boss
#54
WhyBurn
closed
4 years ago
0
Triangle Platform and Moutains
#53
werignac
closed
4 years ago
0
Castle Animations Complete (Low Res)
#52
werignac
closed
4 years ago
0
Castle Anims
#51
werignac
closed
4 years ago
0
MovingPlatforms
#50
WhyBurn
closed
4 years ago
0
Boss Animations
#49
werignac
closed
4 years ago
0
Crawler
#48
werignac
closed
4 years ago
0
Game breaks past the boss1 room
#47
StephenYamasaki
opened
4 years ago
0
Health and Human
#46
werignac
closed
4 years ago
0
New Sprites
#45
werignac
closed
4 years ago
0
FirstBossTest
#44
WhyBurn
closed
4 years ago
0
StandaloneBuildDoesn'tWork
#43
WhyBurn
closed
4 years ago
0
RangeEnemyFix
#42
WhyBurn
closed
4 years ago
0
Platform sprites
#41
werignac
closed
4 years ago
0
Enemies
#40
WhyBurn
closed
4 years ago
0
SpikesMovementReflection
#39
WhyBurn
closed
4 years ago
0
MainMenuAdded
#38
WhyBurn
closed
4 years ago
0
Double Jump is inconsistent
#37
StephenYamasaki
opened
4 years ago
1
Sounds added
#36
StephenYamasaki
closed
4 years ago
0
Projectiles set 3
#35
werignac
closed
4 years ago
0
Mass+RoomFloor
#34
WhyBurn
closed
4 years ago
0
Procedural Generation has holes
#33
StephenYamasaki
closed
4 years ago
0
Basic Health
#32
werignac
closed
4 years ago
0
Changing the Character field for Players into an Enum
#31
werignac
closed
4 years ago
0
PlayerData
#30
WhyBurn
closed
4 years ago
0
Projectiles Sometimes go Backwards
#29
werignac
closed
4 years ago
0
New Set of Projectiles Added
#28
werignac
closed
4 years ago
0
AddDash+PlayerCharacterPossibilities+RoomTest
#27
WhyBurn
closed
4 years ago
0
CrouchDoubleJump
#26
WhyBurn
closed
4 years ago
0
Low Moving Acceleration, clunky moving
#25
StephenYamasaki
opened
4 years ago
1
Inconsistent Jump Height
#24
StephenYamasaki
opened
4 years ago
0
Projectile expansion pack
#23
werignac
closed
4 years ago
0
Framerate
#22
WhyBurn
closed
4 years ago
0
MadeReflectionPossiblyBetter
#21
WhyBurn
closed
4 years ago
0
Reflection from Behind
#20
werignac
opened
4 years ago
0
Right Angle Reflection
#19
werignac
closed
4 years ago
0
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