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wesnoth
/
jessene
A lua module for the Godot engine written in GDNative.
MIT License
14
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4
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I Got It Working, But Found A Potential Freeze With Invalid Lua
#6
ghost
opened
5 years ago
2
Loading Module Causes Game to Freeze
#5
ghost
closed
5 years ago
5
sync
#4
zozer
closed
5 years ago
0
Adds a single travis build.
#3
Pentarctagon
closed
5 years ago
0
cleaned up soe of the code, added pushing variants dynamically, and a…
#2
zozer
closed
5 years ago
0
Add script for automating an initial build of jessene on linux.
#1
Pentarctagon
closed
5 years ago
0