wesnoth / wesnoth

An open source, turn-based strategy game with a high fantasy theme.
https://www.wesnoth.org/
GNU General Public License v2.0
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Loading a local multiplayer game always results in side 1 running the turn #7664

Closed wuxiangjinxing closed 1 year ago

wuxiangjinxing commented 1 year ago

Game and System Information

Description of the bug

When loading a save from a local mutliplayer game, no matter which side is running the turn when saving the game, after loading it will always be side 1 to run the turn.

Steps to reproduce the behavior

  1. Start a local multiplayer game (i.e. WCII)
  2. Let side 1 finish its turn
  3. Save the game when other sides are running the turn
  4. Load the save, and you will see the turn is switched to side 1.

Expected behavior

No response

Additional context

No response

gfgtdf commented 1 year ago

hmm i think we fixed this on in 1.17.17 already (which is already tagged)

gfgtdf commented 1 year ago

Does it match https://github.com/wesnoth/wesnoth/issues/7564 ?

At least the way to reproduce it seems to be the same so it would be strange if we didn't see this one.

wuxiangjinxing commented 1 year ago

hmm i think we fixed this on in 1.17.17 already (which is already tagged)

Does it match #7564 ?

At least the way to reproduce it seems to be the same so it would be strange if we didn't see this one.

Yes I think these are the same issue. Good to know it is fixed. (Is 1.17.17 released?)

gfgtdf commented 1 year ago

Yes I think these are the same issue. Good to know it is fixed. (Is 1.17.17 released?)

Hmm afaik no but it was tagged nearly a week ago iirc, so it shouldn't take long

Toranks commented 1 year ago

It was released a week ago

knyghtmare commented 1 year ago

It was released a week ago

For Windows. MacOS people still waiting.

gfgtdf commented 1 year ago

Since this seems to be a dublicate of a closed bug i'm closing this, Feel free to comment if it still happens with 1.17.17 which is now officially released.