Open to more ideas for global items. I like the concept of items that affect everyone in the game (positively or negatively) so that the idea of joining a sector turns into a real team thing. You want to be in sectors your friends are in, or you want to populate sectors that have less people in them so you can gain extra bonuses.
Open to more ideas for global items. I like the concept of items that affect everyone in the game (positively or negatively) so that the idea of joining a sector turns into a real team thing. You want to be in sectors your friends are in, or you want to populate sectors that have less people in them so you can gain extra bonuses.