Open TroikaTronix opened 6 years ago
Hi all, Cool to hear that someone works on NITE library, particularly TroikaTronix! Do you find a solution to use skeleton tracking? Thx
Ive got Skeleton Tracking working in Processing 3 with the Original Kinect. Been meaning to writeup a walkthrough of how but it only (asfaik) seems to work if you have previously had it working under older versions of Processing. Its a little shaky but I got it working and loads of old code ran again. I'll try and find time to put up a post (and remember how I did it)
Hello @ashleyjamesbrown ,
Perhaps you can help to make my kinect working under processing!! Waiting for your advice... Just one question, are you under macOS? Bye.
Great work making this for Processing 3.
However, to get this to work on MacOS I needed to create a symlink to libfreenect.0.5.3.dylib. I used the following terminal commands.
cd /REPLACE_WITH_PATH_TO/Processing-v3/libraries/SimpleOpenNI/library/osx/OpenNI2/Drivers
ln -s libfreenect.0.5.3.dylib libfreenect.0.1.2.dylib
The depth and RGB images come in fine. However, there is a crash in NITE when attempting to enable skeleton tracking. The first few lines of the stack trace are shown below.