wfowler1 / LibBSP

C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines
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Vector properties are not serializing correctly on Face.cs #6

Closed Panzerhandschuh closed 1 year ago

Panzerhandschuh commented 1 year ago

Properties like LightmapStart, LightmapSize, and PatchSize are serializing as float vectors when they should be ints. This only happens when using the property setters, the getters are working as expected.

wfowler1 commented 1 year ago

D'oh! I wrote a bunch of this stuff in a rush all at once, a couple times things got missed...