Closed Panzerhandschuh closed 1 year ago
Properties like LightmapStart, LightmapSize, and PatchSize are serializing as float vectors when they should be ints. This only happens when using the property setters, the getters are working as expected.
D'oh! I wrote a bunch of this stuff in a rush all at once, a couple times things got missed...
Properties like LightmapStart, LightmapSize, and PatchSize are serializing as float vectors when they should be ints. This only happens when using the property setters, the getters are working as expected.