How do I obtain textures in .tga/.png/.jpg from the .vmt materials bsp files appear to use?
And once I convert them do I put them all in a single file where the texture path point or do I conserve the file order and point the texture path to its root?
How do I obtain textures in .tga/.png/.jpg from the .vmt materials bsp files appear to use? And once I convert them do I put them all in a single file where the texture path point or do I conserve the file order and point the texture path to its root?