wfowler1 / Unity3D-BSP-Importer

A lightweight plugin for importing BSP maps into Unity3D as meshes.
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Renaming and new options #21

Closed vncastanheira closed 8 months ago

vncastanheira commented 1 year ago
vncastanheira commented 1 year ago

The renames were specifically because I was trying to set an absolute path to use my Materials until I had to dig through the code to found out it was actually searching a folder inside the Assets. This was a personal gripe that I thought other people would have too, I'm open for discussion.

wfowler1 commented 1 year ago

Sorry, finally getting to this. The diff for BSPLoader.cs is completely unusable from commit 35527bf7c52de31abae4e83beb9442848dd5e54a. Is it possible to redo whatever work was in there without reformatting the entire file? I apologize for this, at this point I want to reformat all the code to comply with .NET standards for C# so I'll get to that Soon™. Also it's probably best not to check in the obj folder in LibBSP.