Open Z1810053 opened 7 months ago
What game is the BSP from? If it's a game based on the Quake 3 engine, the easiest solution is probably to reduce the "curve detail" option.
If that doesn't work, you may have to change the mesh combining options to "per material" or even "none" if necessary.
Gary’s mod
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From: Will Fowler @.> Sent: Wednesday, February 28, 2024 4:51:56 PM To: wfowler1/Unity3D-BSP-Importer @.> Cc: Sohrab Fallahi @.>; Author @.> Subject: Re: [wfowler1/Unity3D-BSP-Importer] Vertices maxed out (Issue #27)
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What game is the BSP from? If it's a game based on the Quake 3 engine, the easiest solution is probably to reduce the "curve detail" option.
If that doesn't work, you may have to change the mesh combining options to "per material" or even "none" if necessary.
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Hi i tried to import the bsp file but it gave me an error message: The number of vertices in the combined mesh (187811) exceeds the maximum supported vertex count (65535) of the UInt16 index format. Consider using the UInt32 IndexFormat for the combined mesh to increase the max vertex count.