Hello, I'm facing the issue when Unity doesn't preload my vulkan plugin in build mode, while it's perfectly working in Editor.
I wanter to try PluginsPatcher on my dll, but it fails;
wh0am15533 Unity Plugin Patcher
Header Valid
Loading ClassData
Unhandled Exception: System.InvalidOperationException: Sequence contains no elements
at System.Linq.Enumerable.Aggregate[TSource](IEnumerable`1 source, Func`3 func)
at ..(AssetsFileInstance )
at PluginsPatcher.Program.(String )
at ..(String )
at ..(String[] )
It seems like the patcher code is obfustated so I can't check what's wrong.
Hello, I'm facing the issue when Unity doesn't preload my vulkan plugin in build mode, while it's perfectly working in Editor. I wanter to try PluginsPatcher on my dll, but it fails;
It seems like the patcher code is obfustated so I can't check what's wrong.