wheals / rlprospector

Automatically exported from code.google.com/p/rlprospector
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Stranded ship issues #38

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Find a stranded ship
2. Repair it - respond 'y' to the use it question (in my case a heavy
transport)
3. Move off of it and onto it again - repair it say Y (still no actual
feedback)
4. Rinse and repeat 2-3 until you fail - says it is stranded
5. You can actually use it as 'intended' by 'l'aunching
6. land in it again - your old ship is now there stranded (fair), so is the
other one you just took! (but in my case it says it is a light scout this
time!)

What is the expected output? What do you see instead?
Hmm, I went over board with the points above so nothing here ;)

What version of the product are you using? On what operating system?
0.1.8

Original issue reported on code.google.com by XenoTheM...@gmail.com on 12 Oct 2009 at 11:18

GoogleCodeExporter commented 8 years ago
Thanks for pointing it out. Funny... i swear i didnt touch it, yet the obviously
forgot to change the ship tile in case of a successfull repair. 
Ah well, fixed now.

Original comment by matthias...@gmail.com on 13 Oct 2009 at 1:53