Closed GoogleCodeExporter closed 8 years ago
Oh and completely off topic... Prospector was great before but now its
playability &
interesting situations have increase many fold!
Thank you for the game very much.
Original comment by XenoTheM...@gmail.com
on 17 Oct 2009 at 3:03
> (or was it <?) does that. And, in a radical break with tradition, that is even
documented :) Guess it would make sense to put that on (i) as well, so i will
do that.
Monsters blocking the stairs is of course not a break with roguelike traditons.
I'll
sleep over that one i guess.
Original comment by matthias...@gmail.com
on 17 Oct 2009 at 4:06
[deleted comment]
Doh, I just didn't even think about that, I use it all the time in crawl!
But I did look in the '?' screen/readme and I can't see it. (or in the
keybindings)
And monster blocking the exit is quite allowable imo, since you don't actually
Have
to leave the stairs :D
Original comment by XenoTheM...@gmail.com
on 17 Oct 2009 at 9:07
Ooops....
I take back the documented thing....
Its key_portal
It is obviously not in keybindings, and therefore if you don't add it, the game
uses
the default >
...
So, yes. How would you know that?
I could have sworn i added that one to the documentation too. Ah well. My
current
guesstimate for a 0.1.8a is tomorrow, including updated documentation.
Original comment by matthias...@gmail.com
on 17 Oct 2009 at 10:42
*grin*
I'm looking forward to it!
Original comment by XenoTheM...@gmail.com
on 17 Oct 2009 at 11:27
Original comment by matthias...@gmail.com
on 18 Oct 2009 at 12:35
Original issue reported on code.google.com by
XenoTheM...@gmail.com
on 17 Oct 2009 at 3:01