Closed GoogleCodeExporter closed 8 years ago
Original comment by matthias...@gmail.com
on 18 Oct 2009 at 12:39
What?! No That's not a bug! That's a feature. I disagree. I would think that
in any
world we'd find new stuff with new visits. While a game should be complicated,
it
should not necessarily be harder than necessary every time. If the pilot skill
is
high enough, seems reasonable to me that lifting and landing would expend less.
Just commenting.
Original comment by bearbl...@gmail.com
on 18 Oct 2009 at 2:33
I'm not saying that there shouldn't be new equipment when you revisit the
world but
right now it looks like it is a new set of equipment (not one item, but a pile
however many that is) on EVERY landing even if you just landed and immediately
took
off again.
To me that is much to much you could just land and takeoff repeatedly and sell
the
new items to colonists and make your money (if you choose a benign world, and
even
more so if it has little traversabal(sp?) terrain (i.e. mostly deep water with a
little island) as you will just land within sight of the new equipment)
My proposition was that the chance of item generation on landing is tied to how
long
ago you last landed on the world not how often you land there.
Original comment by XenoTheM...@gmail.com
on 18 Oct 2009 at 3:01
Ah. I see. I understand what you are getting at. Though, first one must find the
colonist to sell to... ;)
Original comment by bearbl...@gmail.com
on 18 Oct 2009 at 10:32
Oh yes... It always seems to be feast or famine for an colonists.
(But never when you want them ;p)
Original comment by XenoTheM...@gmail.com
on 18 Oct 2009 at 11:10
FYI recently I have the feeling this might also affect caves as well.
Original comment by XenoTheM...@gmail.com
on 19 Oct 2009 at 8:08
[deleted comment]
I can confirm that it affects items in caves as well. Attached is a save where
you
can find an item in the cave and then exit to find an item on the surface.
Reentering the cave, there is a new item there, ad infinitum.
Original comment by amruc...@stny.rr.com
on 22 Oct 2009 at 1:18
Attachments:
Should be fixed. I hope
Original comment by matthias...@gmail.com
on 2 Nov 2009 at 12:54
Thank you :D
Looking forward to playing the new version, I just noticed it!
Original comment by XenoTheM...@gmail.com
on 2 Nov 2009 at 8:24
Original issue reported on code.google.com by
XenoTheM...@gmail.com
on 18 Oct 2009 at 10:38