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wheremyfoodat
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Panda3DS
HLE 3DS emulator
https://panda3ds.com/
GNU General Public License v3.0
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arm64: Implement DPH/DPHI in shader recompiler, enable shader recompiler by default on Android & a64 desktop
#528
wheremyfoodat
closed
15 hours ago
0
WIP: Metal
#527
SamoZ256
opened
1 day ago
12
Add SDMC::DeleteFile
#526
wheremyfoodat
closed
1 day ago
0
HLE DSP: Add PCM8 audio decoding
#525
wheremyfoodat
closed
1 day ago
0
Delay Y2R completion events
#524
wheremyfoodat
closed
1 day ago
0
Window size too big?
#523
Opsaro
opened
2 weeks ago
1
bonk
#522
Ishan09811
closed
3 weeks ago
0
Try to fix Vulkan on Windows CI part 2
#521
wheremyfoodat
closed
1 week ago
2
Try to fix Vulkan SDK on Windows CI
#520
wheremyfoodat
closed
3 weeks ago
0
Auto git versioning
#519
Ishan09811
opened
3 weeks ago
0
Fix path sanitization
#518
OFFTKP
opened
4 weeks ago
4
[Question] [Feature Request] Multiplayer with Real 3DS in Far Future
#517
Volcan4436
opened
1 month ago
0
[Feature request] window resizing
#516
denpakei39
closed
1 month ago
0
Add UBO support to opengl.hpp
#515
wheremyfoodat
closed
1 month ago
0
WIP fragment pipeline GLSL recompiler
#514
wheremyfoodat
opened
1 month ago
0
blue screen super mario 3d land
#513
omagadsamsa
closed
1 month ago
4
Index with iterator value rather than getSingleIndex() in CAMService::startCapture
#512
NerduMiner
closed
1 month ago
1
[Feature Request] EXEFS + ROMFS mod support
#511
Adamillo
opened
1 month ago
0
s/ellided/elided
#510
wheremyfoodat
closed
1 month ago
0
Qt: Add patching menu
#509
wheremyfoodat
closed
1 month ago
0
[WIP] Memory management improvements
#508
PSI-Rockin
opened
2 months ago
0
Some errors I think?
#507
HPD1995
opened
2 months ago
0
Test continuous integration
#506
sylvieee-iot
closed
2 months ago
0
GPU: Handle invalid floating point uniform writes
#505
wheremyfoodat
closed
2 months ago
0
Serialization/deserialization of mappings
#504
OFFTKP
opened
2 months ago
0
HLE DSP: Stub AAC
#503
wheremyfoodat
closed
2 months ago
0
More HLE DSP work
#502
wheremyfoodat
closed
2 months ago
0
Implement GPUREG_VSH_OUTMAP_MASK
#501
wheremyfoodat
closed
2 months ago
0
Integrate Capstone disassembler
#500
wheremyfoodat
closed
2 months ago
1
DSP HLE: Get ADPCM audio decoding working
#499
wheremyfoodat
closed
2 months ago
1
Qt: Add support for dumping DSP firmware
#498
wheremyfoodat
closed
2 months ago
0
[CRO] Fix faulty data relocations
#497
PSI-Rockin
closed
2 months ago
5
Ci: some fixes
#496
Ishan09811
closed
2 months ago
0
Generate debug builds
#495
wheremyfoodat
closed
2 months ago
0
Android_Build: add gradle caching
#494
Ishan09811
closed
2 months ago
0
Update window title on QT and SDL2 frontend to 'Panda3DS'
#493
BlurrySquire
closed
2 months ago
4
make one workflow for multiple platforms build
#492
Ishan09811
closed
2 months ago
2
panda_sdl: Use sym instead of scancode
#491
raphaelthegreat
closed
2 months ago
0
Allow compilation with opengl=off
#490
Coiland
closed
2 months ago
1
[Draft] HLE DSP work
#489
wheremyfoodat
closed
2 months ago
1
Add DSP shared memory definitions
#488
wheremyfoodat
closed
3 months ago
0
Add Dolphin bitfield class
#487
wheremyfoodat
closed
3 months ago
0
Jelly + ice cream theme
#486
Auxy6858
closed
3 months ago
0
Ice Cream and Jelly theme
#485
Auxy6858
closed
3 months ago
0
[Feature Request] Add support for dumping audio and video
#484
Adamillo
opened
3 months ago
0
[Feature Request] Add support for the software renderer
#483
Adamillo
opened
3 months ago
0
Windows 98 support
#482
eepykami
opened
3 months ago
2
Why does this emulator only support bleeding edge systems?
#481
OFFTKP
opened
3 months ago
3
Massive speed improvement (<1 ms frame time)
#480
noumidev
closed
2 months ago
23
Ads
#479
PSI-Rockin
opened
3 months ago
15
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