wheybags / freeablo

[ARCHIVED] Modern reimplementation of the Diablo 1 game engine
GNU General Public License v3.0
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Add the "special" sprites for arches / door frames #411

Closed grantramsay closed 5 years ago

grantramsay commented 5 years ago

Fix for #52 I'm not quite sure which arches #52 is referring to so haven't tested if that's working now.. Was more focussed on fixing the open door frames: screen shot 2018-12-20 at 9 45 54 pm screen shot 2018-12-20 at 9 47 53 pm

wheybags commented 5 years ago

I'll be away fro christmas for a while, so I won't have time to look at this properly, but the screenshot looks great! I've been wanting to get this in for ages now. Thanks!

On Thu, Dec 20, 2018, at 10:41 AM, grantramsay wrote:

grantramsay commented on this pull request.

@@ -50,11 +61,20 @@ namespace Level Serial::ScopedCategorySaver cat("Level", saver);

     saver.save(mTilesetCelPath);
  • saver.save(mSpecialCelPath);

These save files seem a bit flaky, adding this new value likely breaks compatibility. Probably should be using key value pairs at least?

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wheybags commented 5 years ago

Thanks!