At present, machine mind support for npc's is pretty undeveloped. Seemed a waste when it is likely to be refactored soon. In the meantime, it might be good to do the following for the time being:
rollback any changes I have made to the npc item templates
Patch machine-mind to better preserve incoming npc data (currently it loses attacks and stuff)
Patch our import procedure to coerce into our preferred format
Use simple actor.data instead of machine mind for the time being.
Alternatively, we yolo it and make our own model. this shouldn't be purely my decision
At present, machine mind support for npc's is pretty undeveloped. Seemed a waste when it is likely to be refactored soon. In the meantime, it might be good to do the following for the time being:
actor.data
instead of machine mind for the time being.Alternatively, we yolo it and make our own model. this shouldn't be purely my decision