whut / protobuf-net

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Performance issue serializing complicated object graph #438

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
ProtoWriter.CheckRecursionStackAndPush uses a stack to keep track of objects 
that are currently being serialized and to avoid infinite recursion. However, 
it does a linear search through the MutableList to check whether the current 
object is in the collection, and in my case this was causing a significant 
performance hit.

I've made a quick and dirty change that reduces the impact in this case. Is 
this a viable way forward?

Original issue reported on code.google.com by j...@jdh28.co.uk on 10 Apr 2014 at 2:11

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