Closed pezcode closed 4 years ago
So I'm counting on Travis to check the rest
Obviously didn't happen - I believe this is the commit which broke the iOS builds, so seems it was just blindly merged without any checks? Probably best we avoid that in future
This PR updates bgfx, bimg and bx to their latest commit. vertexdecl.cpp got renamed to vertexlayout.cpp in bgfx, hence the extra changes to .cmake and .in files.
Haven't noticed any other required changes, but I've only tested with Win 10 + MSVC 2019. So I'm counting on Travis to check the rest. Shaderc works fine compiling for D3D, GL and Vulkan.