Open bunnybot opened 5 years ago
(by raul.ferriz) I supose that in replays there could not be the same animations. I mean, that while playing you can see some cool animations and when repalying the order of cool animations can be altered, or the time when they are fired up may not be the same...
(by victor-pelt) blueprint added please discuss
(by victor-pelt) http://wl.widelands.org/forum/topic/416/?page=1#post-2071
(by sirver) Retargeted for build 17. Please cry when of another opinion. Reason: build 16 is pretty feature packed and should get out of the door soonish.
(by chuckw20) @Sirver#4: I'm okay with that.
(by sirver) An aweseome feature, but will likely not happen for build 17.
(by sirver) As noone is working on graphics this is suddenly much less important.
(by sirver) Setting to incomplete for bug sweeping.
(by janitor) [Expired for widelands because there has been no activity for 60 days.]
Carriers that have nothing to do should do funny stuff and not stand around. This is bug 536505. The engine should therefore support multiple idle animations that are played randomly between the main idle animation (just standing around).
Imported from Launchpad using lp2gh.